Dimraeth Archetypes & Skill Trees

Direct answerAn Archetype is one race × class pairing. With 8 races and 6 classes that's 48 Archetypes, and each one has its own skill tree and playstyle.
What is an Archetype?
Dimraeth doesn't just let you pick a class — your race and class combine into an Archetype. The official Steam description confirms 48 distinct Archetypes (8 races × 6 classes), each pairing with its own skill tree and playstyle.
Why the pairing matters
- Your class defines the combat role and its branch of the skill tree.
- Your race adds traits and racial spells that shape that role.
- Every race × class combination plays differently, so 48 Archetypes = 48 starting points for a build.
- Your archetype also determines which spells are naturally available before you add crafted spellbooks.
Race vs. class: what changes?
| Layer | What it changes | What it does not prove |
| Race | Traits and racial spells that shape the way a class plays | A universal class ranking |
| Class | Combat identity and class-side abilities | A complete build or exact kit |
| Archetype | The race × class pairing, with its own skill tree and playstyle | A guaranteed best choice |
Each Archetype has its own skill tree
The official description supports a pairing-specific progression layer: each race × class combination has its own skill tree and playstyle. This page explains the structure, but does not invent exact nodes, passives, modifiers, branching paths or respec rules that are not published.
Race first or class first?
| Start with | Use this when | Next step |
| Race | You care most about traits, racial identity or racial spells | Compare the resulting Archetype and its verified system-level role |
| Class | You already know the combat identity you want | Choose a race that complements it, then check the Archetype |
| Neither | You are still exploring | Use Character Creation, then connect the Archetype to Builds and Spells |
Early Access roster vs. the 1.0 plan
The 48 number is the confirmed current design. The developer roadmap plans additional races and classes during Early Access, so the eventual total could grow toward full release. We'll update this page when the roster changes.
Should you expect 48 individual guides?
Not yet. We deliberately don't publish 48 thin Archetype pages: each page must earn independent search demand and have verified, unique content (per our editorial policy). We cover the Archetype system here and will add individual pages only when there's real player demand after launch.
| Races | Classes | Archetypes |
| 8 | 6 | 48 (each unique skill tree) |
Frequently Asked Questions
Sources & Verification
- Steam store page (2402680) (Official)
- Dimraeth Wiki (wiki.gg) (Community)